Project Description

Drawing is a wonderful way to quickly take an idea from the abstract and transform it into something tangible that can be used to get immediate feedback from team members and users. I spent about a half hour making these sketches of a user-interface for a mobile app using a program called Balsamiq. By sharing these sketches, we were able to identify missing steps in the design before we devoted more resources to building the real product. While sometimes users and team members are hesitant to provide feedback on a refined, polished prototype (when it’s clear so much effort has been exerted), I’ve found with these rough sketches that people are much more comfortable giving critical feedback that is frequently important in identifying more effective solutions.