Project Description

Beyond simple sketches and models, high fidelity prototypes allow for realism, making it possible to test out aspects of a user-interface with more precision. While working for a startup called Uncharted, I used Adobe Photoshop and a tool called InVision to build a prototype that allows users to try out a simulated user-interface on their own devices or in a web browser. One objective was to test a new design that organizes large chunks of content into a series of tabbed screens instead of one long page. Testing showed us that users intuitively understood and reacted favorably to the cleaner, simpler design.